xmlBlaster 2.2.0 API

Interface I_PostSendListener

All Known Implementing Classes:
XmlBlasterAccess, XmlScriptInterpreterTest.TestAccessor

public interface I_PostSendListener

This interface handles ONLY asynchronous sending events.

Notify when a message from a queue is successfully send asynchronously.

Marcel Ruff

Method Summary
 void postSend(MsgQueueEntry[] msgQueueEntries)
          Called after a messages is send asynchronously from connection queue.
 boolean sendingFailed(MsgQueueEntry[] entries, XmlBlasterException exception)
          Called if an asynchronous message is rejected by the server.

Method Detail


void postSend(MsgQueueEntry[] msgQueueEntries)
Called after a messages is send asynchronously from connection queue. Is triggered for oneway messages as well (PUBLISH_ONEWAY, UPDATE_ONEWAY)

msgQueueEntries, - includes the returned QoS


boolean sendingFailed(MsgQueueEntry[] entries,
                      XmlBlasterException exception)
Called if an asynchronous message is rejected by the server.

If the server e.g. throws an IllegalArgument back to the client the message will most probably never succeed and retrying to send the message makes no sense. You can intercept this case here and eliminate the message.

ErrorCodes of type "communication.*" are not reported here as the dispatcher framework automatically handles reconnect and retry.

NOTE: For ErrorCodes of type "authentication.*" the connection will go to DEAD and the connection queue entries remain for pubSessionId>0. For pubSessionId<0 (none fail safe) the queue entries are removed (to be implemented TODO).

entries - Each MsgQueueEntry includes the returned QoS
exception - The cause
false: We have not handled this case and the dispatcher framework does its default handling. For the client it is just a notification. true: We have processed some error handling and the dispatch framework will remove the message from the queue and continue with sending the next message. This is for example done internally by cluster client plugins inside cluster nodes which will propagate the message to the error handler which emits a dead message. 1. true: Remove msg from queue 2. false: DispatcherActive false 3. toDead (remove all messages) -> you call disconnect() 4. ErrorCode.authenticate.* -> leaveServer() for pubSessionId>0 and call I_ConnectionStateListener.toDead else toDead (removes all queue entries)

xmlBlaster 2.2.0 API

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